Adopted January 2006
ARTICLE I. NAME
The name of this organization shall be the Oregon High School Internet Chess
ARTICLE II. PURPOSE
The purpose of this League shall be:
- To connect schools throughout the state who could not otherwise become a member of a chess team league.
- To promote chess and encourage schools to form clubs and compete.
- To designate a league champion and prepare teams for the OHSCTA State Championship.
ARTICLE III. MEMBERSHIP
Membership in the League shall be granted to teams based on a majority
vote of all current league advisors.
ARTICLE IV. DUES
Dues may be assessed by the league to each participating team. Advisors
will determine the dues each year at the yearly organizational meeting. Money collected by dues shall be used to purchase
trophies and/or other awards at the end of the chess season, or to support other activities of the league. All dues
must be paid by the end of the second round of play. Teams that do not pay their dues by that time are subject to penalty
including forfeit of scheduled matches until the dues are paid in full.
ARTICLE V. MEETINGS
Advisors shall meet on the 3rd Wednesday in September @ 7 pm in the
Internet Chess League chat room. Items on the agenda will include, but are not limited to:
- Election of League Director
- Setting the league schedule (must end at least 1 week prior to the OHSCTA Championship)
- League fees/dues
- Amendments of the league bylaws
- New Business
Special meetings may be held from time to time, as the League Director deems necessary, for discussion of items that
cannot wait until the next yearly organizational meeting, including for the purpose of making decisions involving discipline
of individual players and/or teams. A 2/3 majority vote of all active coaches is necessary for any disciplinary action
to take effect.
ARTICLE VI. OFFICER
The Internet League Director shall be the only officer of the league. This
position will be elected at the yearly organizational meeting. The League Director is responsible for collecting dues,
accounting for league expenditures, maintaining standings, reporting news to the advisors, moderating the League email list,
submitting results to the OHSCTA webmaster and serves as liaison with the State Executive Secretary.
ARTICLE VII. ELIGIBILITY
Three types of teams are allowed to compete: Varsity, JV (high school
players or a combination of high school/middle school) and Middle School only. Only one varsity team per school is allowed.
Each player at the varsity level must be in at least the 9th grade. All players must attend the high school they represent,
be homeschooled within the school's attendance area or attend an alternative school in the same district or, if middle school,
must feed into the high school they represent.
ARTICLE VIII. COMPETITION
- Rules The Official Rules of Chess (latest USCF version) shall be followed at all times, unless otherwise
stipulated. Advisors accept the responsibility to communicate these rules to their teams. During a match, if the
advisors disagree as to the interpretation of the rules, an impartial advisor from another school will be consulted.
If an agreement cannot be reached, the League Director will make the final decision.
- Movement of Pieces: On computer, there is no touch move rule. A player may pick up pieces
and move them around the board. A move is considered started and completed when the piece is released. Takeback
offers should never be asked for or accepted. "Mouse Slips" will not be considered a valid claim. Even
though this does occasionally happen, coaches and players have no way of knowing what is or isn't an intentional move.
- Winning the Game: A game is won by the player who checkmates the opposing player, whose opponent
resigns, if their opponents time expires or if their opponent fails to arrive within 15 minutes of the appointed start
time, or if the opponent disconnects and does not contact the player or advisor with an explanation.
- Draws: A game is drawn if: Both players agree, if the computer server determines that insufficient
material exists, the 50 move rule is claimed and verified or if a player claims threefold repetition and the server
validates this claim. The offer or claim of a draw may be made at any time, however, it is considered poor sportsmanship
to repeatedly claim or offer a draw.
- Outside Assistance: Players are prohibited from receiving any assistance such as, but not limited
to: Using a separate board to analyze moves, using a computer to calculate moves, looking up positions in a database
of games, referring to printed material, receiving advice from others. Such actions will result in penalties and may
result in expulsion from the league.
- Ratings: All games will be played as "rated" games. Players will receive a rating as they
play each tournament game. They are encouraged to play on FICS at other times as well, in order to create
an established rating.
- Lineup: A list of all players, with their FICS handle must be submitted at
least 24 hours prior to the first match. Substitutions may be made, but boards must be in order by strength.
- Pairing: Teams will be paired in a round robin with every team playing every other team, one time
only, during the chess season.
- Results: Results must be reported to the League Director at the end of each round by
both advisors. Failure to submit a result may result in a forfeited round.
- Etiquette: Players are expected to hold a high standard of etiquette and must treat their opponents
with respect. If a player has difficulty with their opponent, they must notify their advisor immediately. Advisors
will communicate via the chat room to resolve the issue and, if necessary, may include an objective third party to arbitrate.
- Matches: All League matches will take place on the same day and time. If matches need to
be rescheduled, both teams must agree on the best day and time. The League Director has the right to declare matches
forfeit if teams do not appear or do not give adequate notice or reason in a timely manner or if teams do not make up missed
matches in a timely manner.
- Teams: A team shall consist of five players. Each school may have up to 3 teams of any combination
(varsity, JV or Middle School). The best player of each team shall be placed on board one with second best on board
two, etc. Intentionally misplacing players is considered stacking. Teams who do so, place their continued membership
in the Internet League in jeapardy. Teams may compete with fewer than five members, but must fill boards one, two, three
and four first, forfeiting any unoccupied boards. Boards uncontested by both teams shall not be counted towards a team
score. If a player is expected, but does not arrive within 15 minutes of the appointed start time, all players
must move up and the last board will be a forfeit.
- Connecting: 24 hours before the first match is to take place, advisors must register
all players and FICS ID's via the Internet Chess League web page. 15 minutes prior to the beginning of the match,
all advisors must sign on to FICS and state that all team members are persent and they are ready to compete. Changes
in line up may be made at that time. All players must sign on to FICS, find and contact their opponent and be ready
to play at least 5 minutes prior to the start time of the match. If a team is unable to attend a match, they must notify
their opponent and the league director ASAP. If a team cancels less than 24 hours prior to the match, the League Director
has the right to declare the games forfeited and award points to the opposing team. If a team has computer problems,
they should call the League Director to report the problem.
- Time Controls: All games will be played as G/60 with 5 second increasement (different time controls
may be used if both teams agree).
- Color: Teams listed first on the pairing sheet will play as white with boards 1, 3 & 5 playing with
white pieces and boards 2 & 4 playing black and vice versa for the opposing team. White players initiate the game by sending
a match offer to black.
- Team Captains: There will be no discussion of games during the match. All advisors &
team captains must sign a letter of understanding before participating in their first match. Neither advisor, captain
or any other player or spectator may advise another player as to the position of their board, time on their clock or any other
aspect of the game. Advice may be interpreted to include gestures, facial expressions, noises, etc. Players
must communicate with their captain as a channel "tell" on FICS so that all players may see the request or offered advice. The
captain may, based on the team score, advise teammates to ask for a draw, decline a draw or to resign the game. But
players do not have to comply with this advice.
- Advisors: A team shall not be eligible to compete if the advisor or other responsible adult overseeing
the team is not present and signed onto FICS.
- League standings / ties: In the event of a tie to determine final placing in the league standings,
the following procedure shall be used in the following order: Match Score, Total Team Score, Blitz playoff, Coin
ARTICLE IX AWARDS
Awards will be distributed at the OHSCTA Championship. If a team is
unable to attend, their awards shall be sent to them.
ARTICLE X AMENDMENTS
The constitution can be amended at any annual meeting of advisors, or special meeting called by the League Director or
by mail or email ballot, providing all members have the opportunity to vote and the vote is a 2/3 majority of those attending